I specialize in modeling low-poly, game and animation ready characters and props. I come from a diverse background of study and am best suited to a generalist position where I can use my knowledge of photography, film, animation, 3D modeling, programming, and digital art to further your needs. I’m currently available for full-time or freelance work, so please contact me if you need something that I could help with.

Benjamin Diefenbach

  • Email: brdiefenbach [at]
  • Full Resume: Download (64KB .PDF)

MicroFuzzy: HMI Animator (Part Time)

  • May 2017 – Present
  • Creating human machine interfaces for automotive displays

AccelerateKid: Technology Instructor (Part Time)

  • March 2017 – April 2017
  • Teaching programming and digital arts classes to grade school and middle school children in afterschool programs and spring break camps

Pixlhut: 3D Artist

  • February 2016 – February 2017
  • Retopology, data preparation, and data cleanup services
  • Modeling vehicles from concept
  • VR asset development and Blueprint programming in Unreal Engine 4
  • Automotive surfacing in Alias

Tools of the Trade

  • 3D Tools
    • Blender, Maya, ZBrush
    • Unity, Unreal Engine 4
  • Adobe Creative Suite
    • Photoshop, Illustrator, After Effects, Premiere, Audition
  • Digital Film Production Equipment
    • DSLR Cameras, Microphones, etc.


  • Visit this page to read what some of my classmates said about working with me.

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